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Monster

Daask Bruiser

Medium Humanoid · Neutral Evil

Encounters from the Abyss Page 58
Armor Class 17
Hit Points 150 (20d8 + 60)
Speed Walk 30 ft.
CR 9
STR 20 +5
DEX 13 +1
CON 16 +3
INT 10 +0
WIS 12 +1
CHA 14 +2

Traits

Blood Frenzy

The bruiser has Advantage on attack rolls against any creature that doesn't have all its Hit Points.

Actions

Multiattack

The bruiser makes three Pummel attacks and uses Glare.

Pummel

Melee Attack +9, reach 5 ft. 12 () Bludgeoning damage.

Glare

WIS Save DC 14, one creature the bruiser can see within 30 feet.
Failure: The target has the condition until the start of the bruiser's next turn.

Reactions

Smackback

{@actTrigger} The bruiser takes damage from a creature within 5 feet. {@actResponse} The bruiser makes one Pummel attack, targeting the triggering creature.
Confirmation

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