Armor Class
12
Dabus
Medium Celestial · Lawful Neutral
Hit Points
44 (8d8 + 8)
Speed
Walk 20 ft., Fly 30 ft. ((hover))
CR
2
Traits
Physical Restraint
The dabus doesn't make melee attacks or opportunity attacks, even in self-defense.
Symbol Speech
A dabus communicates by creating illusory symbols and pictures that float in the air in front of itself and disappear a few seconds later. A creature that can see such a message can decipher it with a successful DC 10 Intelligence () check (no action required).
Actions
Multiattack
The dabus makes two Flying Brick attacks.
Flying Brick
Ranged Spell Attack +5 to hit, range 90 ft., one target. 7 () Bludgeoning damage.
Grasping Ground Recharge 6
The dabus causes a 20-foot-square area of ground it can see within 60 feet of itself to sprout clutching appendages made of stone. Each creature of the dabus's choice in that area must succeed on a DC 13 Dexterity saving throw or take 9 () Bludgeoning damage and have the condition (escape DC 13). While in this way, the creature has the condition. The appendages vanish after 1 minute or if the dabus's ends (as if on a spell).