Armor Class
19
Dagryn
Medium Humanoid · Neutral Evil
Hit Points
84 (13d8 + 26)
Speed
Walk 20 ft.
CR
4
Traits
Draconic Transformation
When Dagryn drops to 0 hit points, instead of falling , he transforms into his dragon form. He immediately gains all the statistics of an with the exception that his size is Medium, and has the condition. At the start of his next turn, he grows to Large size, but remains . At the start of his subsequent turn, Dagryn grows to Huge size and is no longer . Dagryn remains in his dragon form for 24 hours whereupon he reverts to this stat block.
Dwarven Resilience
Dagryn has advantage on saving throws against poison, spells, and illusions, as well as to resist being or .
Actions
Club
Melee Weapon Attack +3 to hit, reach 5 ft., one target. 3 () Bludgeoning damage.
Eruption
Ranged Spell Attack +5 to hit, range 120 ft., one target. 14 () Acid damage.
Bonus Actions
Invisibility (Recharges after a Short or Long Rest)
Dagryn magically turns for 1 hour or until he attacks or casts a spell. Any equipment Dagryn wears or carries turns with him.