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Monster

Davil Starsong

Medium Humanoid · Neutral

Waterdeep: Dragon Heist Page 199
Armor Class 15
Hit Points 82 (15d8 + 15)
Speed Walk 30 ft.
CR 6
STR 10 +0
DEX 14 +2
CON 12 +1
INT 16 +3
WIS 12 +1
CHA 17 +3

Traits

Fey Ancestry

Davil has advantage on saving throws against being , and magic can't put him to sleep.

Actions

Dagger

Melee Weapon Attack +5 to hit, reach 5 ft., one target. 4 () Piercing damage. Or Ranged Weapon Attack: +5 to hit, range 20/60 ft., one target. 4 () Piercing damage.
Confirmation

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