Armor Class
15
Draconian Mage
Medium Monstrosity · Any Alignment
Hit Points
40 (9d8)
Speed
Walk 30 ft.
CR
2
Traits
Death Throes
When the draconian is reduced to 0 hit points, its scales and flesh immediately shrivel away and its bones explode. Each creature within 10 feet of it must succeed on a DC 10 Dexterity saving throw or take 9 () Force damage.
Glide
When the draconian falls and isn't , it subtracts up to 100 feet from the fall when calculating the fall's damage, and it can move up to 2 feet horizontally for every 1 foot it descends.
Actions
Multiattack
The draconian makes two Trident or Necrotic Ray attacks.
Trident
Melee or Ranged Weapon Attack +4 to hit, reach 5 ft. or range 20/60 ft., one target. 5 () Piercing damage, or 6 () Piercing damage if used with two hands to make a melee attack.
Necrotic Ray
Ranged Spell Attack +4 to hit, range 60 ft., one target. 10 () Necrotic damage.