Armor Class
18
Dragon Turtle Wyrmling
Large Dragon · Neutral
Hit Points
90 (12d10 + 24)
Speed
Walk 20 ft., Swim 30 ft.
CR
4
Traits
Amphibious
The dragon turtle can breathe air and water.
Actions
Bite
Melee Weapon Attack +5 to hit, reach 10 ft., one target. 11 () Piercing damage.
Steam Breath Recharge 5
The dragon turtle exhales steam in a 15-foot cone. Each creature in that area must make a DC 12 Constitution saving throw, taking 17 () Fire damage on a failed save, or half as much damage on a successful one. Being underwater doesn't grant resistance against this damage.