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Monster

Dragonbone Golem

Large Construct · Unaligned

Fizban's Treasury of Dragons Page 183
Armor Class 17
Hit Points 161 (19d10 + 57)
Speed Walk 40 ft.
CR 11
STR 20 +5
DEX 10 +0
CON 17 +3
INT 3 -4
WIS 11 +0
CHA 10 +0

Traits

Fear Aura

Each creature of the golem's choice that starts its turn within 20 feet of the golem must make a DC 15 Wisdom saving throw unless the golem is . On a failed save, the creature is until the start of its next turn. On a successful save, the creature is immune to this golem's Fear Aura for the next 24 hours.

Magic Resistance

The golem has advantage on saving throws against spells and other magical effects.

Unusual Nature

The golem doesn't require air, food, drink, or sleep.

Actions

Multiattack

The golem makes one Pinion attack and two Rend attacks.

Pinion

Melee Weapon Attack +9 to hit, reach 5 ft., one target. 12 () Piercing damage. If the target is a Medium or smaller creature, it is pinned beneath the bony pinion and . The golem has two pinions, each of which can restrain one target. If a creature is by one of the pinions, the golem can't attack with it. Any creature by a pinion can free itself at the start of its turn with a successful DC 17 Strength () check.

Rend

Melee Weapon Attack +9 to hit, reach 5 ft., one target. 12 () Piercing damage plus 5 () Necrotic damage.

Petrifying Breath Recharge 5

The golem emits a 60-foot cone of petrifying gas from its mouth. Each creature in that area must succeed on a DC 15 Constitution saving throw or take 35 () Poison damage and be as it begins to turn to stone. The target must repeat the saving throw at the end of its next turn. On a successful save, the effect ends on the target. On a failed save, the target is .
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