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Monster

Dragonpriest

Large Giant · Chaotic Evil

Tales from the Yawning Portal Page 16
Armor Class 15
Hit Points 30 (8d10 + 40)
Speed Walk 30 ft.
CR 5
STR 18 +4
DEX 13 +1
CON 20 +5
INT 7 -2
WIS 9 -1
CHA 7 -2

Traits

Keen Smell

The dragonpriest has advantage on Wisdom () checks that rely on smell.

Regeneration

The dragonpriest regains 5 hit points at the start of its turn. If the dragonpriest takes acid or Fire damage, this trait doesn't function at the start of the dragonpriest's next turn. The dragonpriest dies only if it starts its turn with 0 hit points and doesn't regenerate.

Actions

Bite

Melee Weapon Attack +7 to hit, reach 5 ft., one target. 7 () Piercing damage.

Claw

Melee Weapon Attack +7 to hit, reach 5 ft., one target. 11 () Slashing damage.
Confirmation

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