Armor Class
15
Dreaming Dark Infiltrator
Small, Medium Humanoid · Lawful Evil
Hit Points
104 (16d8 + 32)
Speed
Walk 30 ft.
CR
7
Actions
Multiattack
The infiltrator makes three Mind Blade attacks.
Mind Blade
Melee or Ranged Attack +7, reach 5 ft. or range 30 ft. 14 () Psychic damage.
Bonus Actions
Mind Curse
WIS Save DC 15, one creature hit by the infiltrator's Mind Blade attack this turn.
Failure: The target takes 14 () Psychic damage and is cursed. While cursed in this way, it has Disadvantage on attack rolls against the infiltrator, and the infiltrator always knows its location while it and the infiltrator are on the same plane of existence. A cursed creature repeats the save whenever it finishes a Short Rest or Long Rest, ending the effect on itself on a success.
Success: Half damage only.
Failure: The target takes 14 () Psychic damage and is cursed. While cursed in this way, it has Disadvantage on attack rolls against the infiltrator, and the infiltrator always knows its location while it and the infiltrator are on the same plane of existence. A cursed creature repeats the save whenever it finishes a Short Rest or Long Rest, ending the effect on itself on a success.
Success: Half damage only.