Armor Class
15
Drow of Lolth
Medium Humanoid · Chaotic Evil
Hit Points
13 (3d8)
Speed
Walk 30 ft.
CR
1/4
Traits
Fey Ancestry
The drow has Advantage on saving throws it makes to avoid or end the condition, and magic can't put the drow to sleep.
Sunlight Sensitivity
While in sunlight, the drow has Disadvantage on attack rolls.
Actions
Rapier
Melee Attack +4, reach 5 ft. 6 () Piercing damage.
Drow Hand Crossbow
Ranged Attack +4, range 30/120 ft. 4 () Piercing damage, and the target makes a saving throw. CON Save DC 12.
Failure: The target has the condition for 1 hour. If the target fails the save by 5 or more, it also has the condition while in this way. The target wakes up if it takes damage or if a creature within 5 feet of it takes an action to wake it.
Failure: The target has the condition for 1 hour. If the target fails the save by 5 or more, it also has the condition while in this way. The target wakes up if it takes damage or if a creature within 5 feet of it takes an action to wake it.