Armor Class
13
Drow Scout
Medium Humanoid · Neutral Evil
Hit Points
16 (3d8 + 3)
Speed
Walk 30 ft.
CR
1/2
Traits
Keen Hearing and Sight
The scout has advantage on Wisdom () checks that rely on hearing or sight.
Actions
Multiattack
The scout makes two melee attacks or two ranged attacks.
Shortsword
Melee Weapon Attack +4 to hit, reach 5 ft., one target. 5 () Piercing damage.
Longbow
Ranged Weapon Attack +4 to hit, ranged 150/600 ft., one target. 6 () Piercing damage.