Armor Class
17
Dusk Hag
Medium Fey · Neutral Evil
Hit Points
82 (15d8 + 15)
Speed
Walk 30 ft.
CR
6
Traits
Magic Resistance
The hag has advantage on saving throws against spells and other magical effects.
Actions
Multiattack
The hag makes two Nightmare Touch attacks.
Claws
Melee Weapon Attack +5 to hit, reach 5 ft., one target. 5 () Slashing damage.
Nightmare Touch
Melee Spell Attack +7 to hit, reach 5 ft., one creature. 18 () Psychic damage. If the target is , it takes an extra 10 () Psychic damage and is cursed until the hag dies or the curse is removed. The cursed creature's hit point maximum decreases by 5 () whenever it finishes a long rest.
Reactions
Dream Eater
When an creature the hag can see within 30 feet of her regains consciousness, the hag can force the creature to make a DC 15 Wisdom saving throw. Unless the save succeeds, the creature takes 11 () Psychic damage, and the hag regains hit points equal to the amount of damage taken.