Armor Class
11
Eldritch Eddy
Large Construct · Chaotic Neutral
Hit Points
144 (17d10 + 51)
Speed
Walk 10 ft., Fly 40 ft. ((hover))
CR
6
Traits
Magic Resistance
The eddy has Advantage on saving throws against spells and other magical effects.
Actions
Multiattack
The eddy makes two attacks, using Searing Swipe or Arcane Bolt in any combination.
Searing Swipe
Melee Attack +6, reach 10 ft. 13 () Fire or Lightning damage (eddy's choice).
Arcane Bolt
Ranged Attack +6, range 120 ft. 14 () Force damage.
Reactions
Eldritch Overload
{@actTrigger} The eddy takes damage. DSTR Save DC 14, each creature of the eddy's choice in a 5-foot Emanation [Area Of Effect] originating from the eddy.
Failure: 7 () Force damage, and the target has the condition.
Failure: 7 () Force damage, and the target has the condition.