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Monster

Elemental Cultist

Small, Medium Humanoid · Chaotic Evil

Monster Manual (2024) Page 87
Armor Class 16
Hit Points 135 (18d8 + 54)
Speed Walk 30 ft.
CR 8
STR 18 +4
DEX 12 +1
CON 16 +3
INT 14 +2
WIS 18 +4
CHA 12 +1

Actions

Multiattack

The cultist makes three attacks, using Elemental Flail or Elemental Claw in any combination.

Elemental Flail

Melee Attack +7, reach 5 ft. 25 () damage of a type chosen by the cultist: Acid, Cold, Fire, Lightning, or Thunder.

Elemental Claw

Ranged Attack +7, range 120 ft. 22 () damage of a type chosen by the cultist: Acid, Cold, Fire, Lightning, or Thunder. If the target is a Medium or smaller creature, the cultist moves the target up to 10 feet straight toward or away from itself.

Reactions

Elemental Absorption (1/Day)

{@actTrigger} The cultist takes Acid, Cold, Fire, Lightning, or Thunder damage. {@actResponse} The cultist gives itself Resistance to that instance of damage and gains 10 Temporary Hit Points.
Confirmation

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