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Monster

Elok Jaharwon

Medium Humanoid · Neutral Evil

Tomb of Annihilation Page 67
Armor Class 10, 11
Hit Points 78 (12d8 + 24)
Speed Walk 30 ft. ((40 ft. in boar form))
CR 4
STR 17 +3
DEX 10 +0
CON 15 +2
INT 10 +0
WIS 11 +0
CHA 8 -1

Traits

Shapechanger

Elok can use its action to polymorph into a boar-humanoid hybrid or into a boar, or back into its true form, which is humanoid. Its statistics, other than its AC, are the same in each form. Any equipment it is wearing or carrying isn't transformed. It reverts to its true form if it dies.

Charge (Boar or Hybrid Form Only)

If Elok moves at least 15 feet straight toward a target and then hits it with its tusks on the same turn, the target takes an extra 7 () Slashing damage. If the target is a creature, it must succeed on a DC 13 Strength saving throw or be knocked .

Relentless (Recharges after a Short or Long Rest)

If Elok takes 14 damage or less that would reduce it to 0 hit points, it is reduced to 1 hit point instead.

Actions

Multiattack (Humanoid or Hybrid Form Only)

Elok makes two attacks, only one of which can be with its tusks.

Maul (Humanoid or Hybrid Form Only)

Melee Weapon Attack +5 to hit, reach 5 ft., one target. 10 () Bludgeoning damage.

Tusks (Boar or Hybrid Form Only)

Melee Weapon Attack +5 to hit, reach 5 ft., one target. 10 () Slashing damage. If the target is a humanoid, it must succeed on a DC 12 Constitution saving throw or be cursed with wereboar lycanthropy.
Confirmation

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