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Monster

Fennor

Medium Humanoid · Chaotic Good NY Evil

Princes of the Apocalypse Page 170
Armor Class 14
Hit Points 67 (9d8 + 27)
Speed Walk 30 ft.
CR 3
STR 16 +3
DEX 12 +1
CON 17 +3
INT 9 -1
WIS 11 +0
CHA 9 -1

Traits

Reckless

At the start of its turn, Fennor can gain advantage on all melee weapon attack rolls during that turn, but attack rolls against it have advantage until the start of its next turn.

Actions

Multiattack

Fennor makes two attacks with her greatsword

Greatsword

Melee Weapon Attack +5 to hit, reach 5 ft., one target. 10 () Slashing damage.
Confirmation

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