Armor Class
18
Fernitha
Medium Fiend · Lawful Evil
Hit Points
153 (18d8 + 72)
Speed
Walk 30 ft., Fly 60 ft.
CR
12
Traits
Hellish Weapons
Fernitha's weapon attacks are magical and deal an extra 13 () Poison damage on a hit (included in the attacks).
Magic Resistance
Fernitha has advantage on saving throws against spells and other magical effects.
Actions
Multiattack
Fernitha makes three attacks.
Longsword
Melee Weapon Attack +8 to hit, reach 5 ft., one target. 8 () Slashing damage, or 9 () Slashing damage if used with two hands, plus 13 () Poison damage.
Longbow
Ranged Weapon Attack +7 to hit, range 150/600 ft., one target. 7 () Piercing damage plus 13 () Poison damage, and the target must succeed on a DC 14 Constitution saving throw or be . The poison lasts until it is removed by the spell or similar magic.
Reactions
Parry
Fernitha adds 4 to its AC against one melee attack that would hit it. To do so, Fernitha must see the attacker and be wielding a melee weapon.