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Monster

Fiendish Orc

Medium Fiend · Chaotic Evil

Critical Role: Call of the Netherdeep Page 71
Armor Class 16
Hit Points 93 (11d8 + 44)
Speed Walk 30 ft.
CR 4
STR 18 +4
DEX 12 +1
CON 18 +4
INT 11 +0
WIS 11 +0
CHA 16 +3

Traits

Aggressive

As a bonus action, the orc can move up to its speed toward a hostile creature that it can see.

Gruumsh's Fury

The orc deals an extra 4 () damage when it hits with a weapon attack (included in the attacks).

Actions

Multiattack

The orc makes two attacks with its greataxe or its spear.

Greataxe

Melee Weapon Attack +6 to hit, reach 5 ft., one target. 15 ( plus ) Slashing damage.

Spear

Melee or Ranged Weapon Attack +6 to hit, reach 5 ft. or range 20/60 ft., one target. 12 ( plus ) Piercing damage, or 13 () Piercing damage if used with two hands to make a melee attack.

Battle Cry (1/Day)

Each creature of the war chief's choice that is within 30 feet of it, can hear it, and not already affected by Battle Cry gain advantage on attack rolls until the start of the war chief's next turn. The war chief can then make one attack as a bonus action.
Confirmation

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