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Monster

Fierna

Medium Fiend · Lawful Evil

Chains of Asmodeus Page 225
Armor Class 20
Hit Points 367 (35d8 + 210)
Speed Walk 30 ft., Fly 60 ft.
CR 25
STR 17 +3
DEX 25 +7
CON 22 +6
INT 22 +6
WIS 22 +6
CHA 29 +9

Traits

Fear Aura

When a creature starts their turn within 120 feet of Fierna, they must succeed on a DC 22 Wisdom saving throw or have the condition until they leave the aura. A creature that succeeds on the saving throw is immune to this effect for 1 hour.

Fiendish Regeneration

Fierna regains 20 hit points at the start of her turn. If she takes Radiant damage this trait doesn't function at the start of her next turn. Fierna dies only if she starts her turn with 0 hit points and is unable to regenerate.

Legendary Resistance (3/Day)

If Fierna fails a saving throw, she can choose to succeed instead.

Magic Resistance

Fierna has advantage on saving throws against spells and other magical effects.

Princess of Hellfire

Fire conjured by Fierna becomes Hellfire. It ignores resistances and immunities to Fire damage, deals double damage to creatures vulnerable to fire or Necrotic damage, can't be extinguished through any means, and is capable of melting stone or igniting inflammable objects.

Actions

Multiattack

Fierna makes three attacks using Flame Blade, Mote of Flame, or a combination of the two.

Flame Blade

Melee Spell Attack +20 to hit, reach 5 ft., one target. 23 () Fire damage.

Mote of Flame

Fierna targets a creature she can see within 90 feet of her. The target must make a DC 25 Dexterity saving throw, taking 22 () Fire damage on a failed save, or half as much damage on a successful one.

Reactions

Wreath of Flames

When hit by a melee attack and Fierna can see her attacker, she covers herself in Hellfire, and the attacker takes 13 () Fire damage.

Legendary Actions

Blade

Fierna makes a Flame Blade attack.

Conjure Hellfire (Costs 2 Actions)

Fierna chooses a point she can see within 150 feet of her. All creatures in a 20-foot-radius sphere centered on that point must make a DC 25 Dexterity saving throw, taking 28 () Fire damage on a failed save, or half as much damage on a successful one.

Call Underling (Costs 3 Actions)

Fierna summons an allied in an unoccupied space that she can see.
Confirmation

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