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Monster

Fist of Bane

Medium Humanoid · Lawful Evil

Baldur's Gate: Descent into Avernus Page 232
Armor Class 18
Hit Points 22 (4d8 + 4)
Speed Walk 30 ft.
CR 1/2
STR 16 +3
DEX 11 +0
CON 13 +1
INT 10 +0
WIS 12 +1
CHA 11 +0

Traits

Tactical Discipline

The fist of Bane has advantage on all ability checks and saving throws made during combat.

Actions

Mace

Melee Weapon Attack +5 to hit, reach 5 ft., one target. 6 () Bludgeoning damage.

Longbow

Ranged Weapon Attack +2 to hit, range 150/600 ft., one target. 4 () Piercing damage.
Confirmation

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