Armor Class
12
Fractal Mascot
Small Construct · Neutral
Hit Points
27 (6d6 + 6)
Speed
Walk 30 ft.
CR
1/4
Traits
Relative Density
The fractal can move through creatures and objects as if they were Difficult Terrain. It takes 5 () Force damage if it ends its turn inside an object.
Actions
Quantum Strike
Melee Weapon Attack +3 to hit, reach 5 ft., one target. 3 () Force damage, or 6 () Force damage if the fractal is Medium or bigger.
Bonus Actions
Augment
The fractal's size increases by one category. While the fractal is Medium or bigger, it makes Strength checks and Strength saving throws with advantage. The fractal can become no larger than Huge via this bonus action.
Diminish
The fractal's size decreases by one category. While the fractal is Tiny, it makes attack rolls, Dexterity checks, and Dexterity saving throws with advantage. The fractal can become no smaller than 1 foot in height via this bonus action.