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Monster

Fraternity of Order Law Bender

Small, Medium Humanoid · Any Alignment

Planescape: Morte's Planar Parade Page 57
Armor Class 12, 15
Hit Points 137 (25d8 + 25)
Speed Walk 30 ft.
CR 9
STR 8 -1
DEX 15 +2
CON 12 +1
INT 19 +4
WIS 16 +3
CHA 14 +2

Actions

Multiattack

The law bender makes three Arcane Burst attacks and uses Power of Authority or Spellcasting.

Arcane Burst

Melee or Ranged Spell Attack +8 to hit, reach 5 ft. or range 90 ft., one target. 17 () Force damage.

Power of Authority

The law bender targets a creature it can see within 60 feet of itself. The target must succeed on a DC 16 Intelligence saving throw or take 10 () Psychic damage and have the condition for 1 minute. At the end of each of the target's turns, it can repeat the saving throw, ending the condition on itself on a success. A target that succeeds on the saving throw becomes immune to this law bender's Power of Authority for 24 hours.

Bonus Actions

Spatial Loophole

The law bender teleports, along with any equipment it is wearing or carrying, up to 30 feet to an unoccupied space it can see.

Reactions

Probability Loophole (3/Day)

When the law bender or a creature it can see makes an attack roll, a saving throw, or an ability check, the law bender can cause the roll to be made with advantage or disadvantage.
Confirmation

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