Armor Class
13
Frost Druid
Medium Humanoid · Any Alignment
Hit Points
67 (9d8 + 27)
Speed
Walk 40 ft. ((wolf form only)), Burrow 5 ft. ((fox form only)), Climb 30 ft. ((goat form only)), Fly 60 ft. ((owl form only))
CR
5
Actions
Multiattack
The druid makes two melee attacks.
Ice Sickle (Humanoid Form Only)
Melee Weapon Attack +4 to hit, reach 5 ft., one target. 3 () Slashing damage plus 5 () Cold damage.
Maul (Beast Form Only)
Melee Weapon Attack +4 to hit, reach 5 ft., one target. 3 () Piercing damage.
Change Shape
The druid magically polymorphs into a beast form—fox, mountain goat, owl, or wolf—or back into its humanoid form. Any equipment it is wearing or carrying is absorbed or borne by the beast form (the druid's choice). It reverts to its humanoid form when it dies. The druid's statistics are the same in each form, except where noted in this stat block.