Armor Class
15
Frost Giant Zombie
Huge Undead · Neutral Evil
Hit Points
138 (12d12 + 60)
Speed
Walk 40 ft.
CR
9
Traits
Numbing Aura
Any creature that starts its turn within 10 feet of the zombie must make a DC 17 Constitution saving throw. Unless the save succeeds, the creature can't make more than one attack, or take a bonus action on that turn.
Undead Fortitude
If damage reduces the zombie to 0 hit points, it must make a Constitution saving throw with a DC of 5 + the damage taken, unless the damage is fire, radiant, or from a critical hit. On a success, the zombie drops to 1 hit point instead.
Actions
Multiattack
The zombie makes two weapon attacks.
Greataxe
Melee Weapon Attack +10 to hit, reach 10 ft., one target. 25 () Slashing damage.
Hurl Rock
Ranged Weapon Attack +10 to hit, range 60/240 ft., one target. 28 () Bludgeoning damage.
Freezing Stare
The zombie targets one creature it can see within 60 feet of it. The target must succeed on a DC 17 Constitution saving throw or take 35 () Cold damage and be until the end of its next turn.