Armor Class
15
Gearbox
Medium Construct · Lawful Neutral
Hit Points
5 (1d8 + 1)
Speed
Walk 30 ft., Fly 30 ft.
CR
1/8
Traits
Axiomatic Mind
Gearbox can't be compelled to act in a manner contrary to its nature or its instructions.
Disintegration
If Gearbox dies, its body disintegrates into dust, leaving behind its weapons and anything else it was carrying.
Actions
Dagger
Melee Weapon Attack +3 to hit, reach 5 ft., one target. 3 () Piercing damage.
Javelin
Melee or Ranged Weapon Attack +2 to hit, reach 5 ft. or range 30/120 ft., one target. 3 () Piercing damage.