Armor Class
13
Giant Centipede
Small Beast · Unaligned
Hit Points
4 (1d6 + 1)
Speed
Walk 30 ft., Climb 30 ft.
CR
1/4
Actions
Bite
Melee Weapon Attack +4 to hit, reach 5 ft., one creature. 4 () Piercing damage, and the target must succeed on a DC 11 Constitution saving throw or take 10 () Poison damage. If the Poison damage reduces the target to 0 hit points, the target is stable but for 1 hour, even after regaining hit points, and is while in this way.