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Monster

Giant Raven

Large Beast · Neutral Evil

Storm King's Thunder Page 66
Armor Class 10
Hit Points 22 (3d10 + 6)
Speed Walk 10 ft., Fly 60 ft.
CR 1
STR 15 +2
DEX 10 +0
CON 15 +2
INT 6 -2
WIS 12 +1
CHA 7 -2

Traits

Keen Sight and Smell

The raven has advantage on Wisdom () checks that rely on sight or smell.

Pack Tactics

The raven has advantage on an attack roll against a creature if at least one of the raven's allies is within 5 feet of the creature and the ally isn't .

Actions

Multiattack

The raven makes two attacks: one with its beak and one with its talons.

Beak

Melee Weapon Attack +4 to hit, reach 5 ft., one target. 7 () Piercing damage.

Talons

Melee Weapon Attack +4 to hit, reach 5 ft., one target. 9 () Slashing damage.
Confirmation

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