Armor Class
14
Giant Tick
Medium Monstrosity · Unaligned
Hit Points
52 (7d8 + 21)
Speed
Walk 30 ft.
CR
2
Actions
Proboscis
Melee Weapon Attack +5 to hit, reach 5 ft., one creature. 10 () Piercing damage, and the tick attaches to the target. While attached, the tick can't make Proboscis attacks. The tick can detach itself by spending 5 feet of its movement. As an action, a creature within reach of the tick can try to detach the tick, doing so with a successful DC 13 Strength check.
Blood Drain
The tick deals 10 () Necrotic damage to one creature it is physically attached to, provided that creature isn't a Construct or an Undead, or 17 () Necrotic damage if the creature is a Giant. The tick regains hit points equal to the damage dealt.