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Monster

Giant Tick

Medium Monstrosity · Unaligned

Bigby Presents: Glory of the Giants Page 153
Armor Class 14
Hit Points 52 (7d8 + 21)
Speed Walk 30 ft.
CR 2
STR 16 +3
DEX 10 +0
CON 16 +3
INT 2 -4
WIS 10 +0
CHA 2 -4

Actions

Proboscis

Melee Weapon Attack +5 to hit, reach 5 ft., one creature. 10 () Piercing damage, and the tick attaches to the target. While attached, the tick can't make Proboscis attacks. The tick can detach itself by spending 5 feet of its movement. As an action, a creature within reach of the tick can try to detach the tick, doing so with a successful DC 13 Strength check.

Blood Drain

The tick deals 10 () Necrotic damage to one creature it is physically attached to, provided that creature isn't a Construct or an Undead, or 17 () Necrotic damage if the creature is a Giant. The tick regains hit points equal to the damage dealt.
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