Armor Class
11
Girallon Zombie
Large Undead · Chaotic Evil
Hit Points
59 (7d10 + 21)
Speed
Walk 30 ft., Climb 30 ft.
CR
3
Traits
Aggressive
As a bonus action, the zombie can move up to its speed toward a hostile creature that it can see.
Undead Fortitude
If damage reduces the zombie to 0 hit points, it must make a Constitution saving throw with a DC of 5+the damage taken, unless the damage is radiant or from a critical hit. On a success, the zombie drops to 1 hit point instead.
Actions
Multiattack
The zombie makes five attacks: one with its bite and four with its claws.
Bite
Melee Weapon Attack +6 to hit, reach 5 ft., one target. 7 () Piercing damage.
Claw
Melee Weapon Attack +6 to hit, reach 5 ft., one target. 6 () Slashing damage.