Armor Class
20
Gomazoa
Large Monstrosity · Neutral Evil
Hit Points
93 (11d10 + 33)
Speed
Walk 10 ft., Climb 10 ft., Fly 10 ft.
CR
5
Traits
False Appearance
While the gomazoa remains motionless, it is indistinguishable from a normal cave formation, such as a stalagmite.
Grasping Tendrils
The gomazoa can have up to six tendrils at a time. Each tendril can be attacked (AC 20; 10 hit points; immunity to poison and Psychic damage). Destroying a tendril deals no damage to the gomazoa, which can extrude a replacement tendril on its next turn. A tendril can also be broken if a creature takes an action and succeeds on a DC 15 Strength check against it.
Spider Climb
The gomazoa can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check.
Actions
Multiattack
The gomazoa makes four attacks with its tendrils, uses Reel, and makes one attack with its bite.
Bite
Melee Weapon Attack +7 to hit, reach 5 ft., one target. 22 () Piercing damage.
Tendril
Melee Weapon Attack +7 to hit, reach 50 ft., one creature. The target is (escape DC 15). Until the grapple ends, the target is and has disadvantage on Strength checks and Strength saving throws, and the gomazoa can't use the same tendril on another target.
Reel
The gomazoa pulls each creature by it up to 25 feet straight toward it.