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Monster

Grandlejaw

Huge Monstrosity · Unaligned

Phandelver and Below: The Shattered Obelisk Page 121
Armor Class 15
Hit Points 172 (15d12 + 75)
Speed Walk 30 ft., Swim 30 ft.
CR 8
STR 20 +5
DEX 12 +1
CON 20 +5
INT 2 -4
WIS 10 +0
CHA 7 -2

Traits

Hold Breath

Grandlejaw can hold its breath for 1 hour.

Multiple Heads

Grandlejaw has five heads. While it has more than one head, Grandlejaw has advantage on saving throws against being , , , , , and knocked .
Whenever Grandlejaw takes 25 or more damage in a single turn, one of its heads dies. If all its heads die, Grandlejaw dies.
At the end of its turn, it grows two heads for each of its heads that died since its last turn, unless it has taken Fire damage since its last turn. Grandlejaw regains 10 hit points for each head regrown in this way.

Reactive Heads

For each head Grandlejaw has beyond one, it gets an extra reaction that can be used only for opportunity attacks.

Wakeful

While Grandlejaw sleeps, at least one of its heads is awake.

Actions

Multiattack

Grandlejaw makes as many bite attacks as it has heads.

Bite

Melee Weapon Attack +8 to hit, reach 10 ft., one target. 10 () Piercing damage.
Confirmation

Are you sure?