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Monster

Griffin (Type 2)

Large Monstrosity · Unaligned

Plane Shift: Zendikar Page 22
Armor Class 11
Hit Points 19 (3d10 + 3)
Speed Walk 40 ft., Fly 60 ft.
CR 1
STR 17 +3
DEX 13 +1
CON 13 +1
INT 2 -4
WIS 12 +1
CHA 8 -1

Traits

Keen Sight

The griffin has advantage on Wisdom () checks that rely on sight.

Actions

Multiattack

The griffin makes two attacks: one with its beak and one with its claws.

Beak

Melee Weapon Attack +5 to hit, reach 5 ft., one target. 8 () Piercing damage.

Claws

Melee Weapon Attack +5 to hit, reach 5 ft., one target. 10 () Slashing damage.
Confirmation

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