← Grinda Garloth All Monsters Grippli Warrior →
Monster

Grinning Cat

Large Fey · Chaotic Neutral

Bigby Presents: Glory of the Giants Page 156
Armor Class 12
Hit Points 45 (7d10 + 7)
Speed Walk 40 ft., Climb 40 ft.
CR 1
STR 14 +2
DEX 15 +2
CON 13 +1
INT 15 +2
WIS 14 +2
CHA 16 +3

Traits

Magic Resistance

The grinning cat has advantage on saving throws against spells and other magical effects.

Actions

Bite

Melee Weapon Attack +4 to hit, reach 5 ft., one target. 7 () Piercing damage.

Claws

Melee Weapon Attack +4 to hit, reach 5 ft., one target. 9 () Slashing damage. If the grinning cat was before it attacked, the target must succeed on a DC 12 Strength saving throw or have the condition. If the target has the condition, the cat can make a Bite attack against it as a bonus action.

Fade Away

The grinning cat magically becomes for 1 hour or until it attacks, gradually fading away over the course of its turn. It can choose to leave part of its body visible, such as its tail, its head, or its grinning mouth. Any equipment the cat wears or carries is with it.

Bonus Actions

Fade Back

The grinning cat becomes visible or makes part of its body visible. Any equipment the cat wears or carries on a visible part of its body also becomes visible.

Grinning Step

The grinning cat teleports, along with any equipment it is wearing or carrying, up to 60 feet to an unoccupied space it can see.
Confirmation

Are you sure?