Armor Class
18
Grotesque Tentacle
Large Monstrosity · Lawful Evil
Hit Points
127 (15d10 + 45)
Speed
Walk
CR
10
Traits
Rejuvenation
If it dies, the tentacle returns to life in days and regains all its hit points. Only a spell can prevent this trait from functioning.
Actions
Bite
Melee Weapon Attack +8 to hit, reach 10 ft., one creature. 8 () Piercing damage, and the target must make a DC 15 Constitution saving throw, taking 45 () Poison damage on a failed save, or half as much damage on a successful one.
Spit Poison
Ranged Weapon Attack +8 to hit, range 15/30 ft., one creature. The target must make a DC 15 Constitution saving throw, taking 45 () Poison damage on a failed save, or half as much damage on a successful one.