Armor Class
16
Guardian of Gorm
Medium Humanoid · Lawful Good
Hit Points
9 (2d8)
Speed
Walk 30 ft.
CR
1/8
Traits
Brave
The guardian has advantage on saving throws against the condition.
Actions
Lightning Mace
Melee Weapon Attack +4 to hit, reach 5 ft., one target. 5 () Piercing damage plus 2 () Lightning damage.
Handaxe
Melee or Ranged Weapon Attack +4 to hit, reach 5 ft. or range 20/60 ft., one target. 5 () Slashing damage.