Armor Class
14
Guardian Wolf
Huge Monstrosity · Unaligned
Hit Points
66 (7d12 + 21)
Speed
Walk 60 ft.
CR
4
Traits
Keen Hearing and Smell
The wolf has advantage on Wisdom () checks that rely on hearing or smell.
Pack Tactics
The wolf has advantage on attack rolls against a creature if at least one of the wolf's allies is within 5 feet of the creature and the ally isn't .
Actions
Multiattack
The wolf makes two attacks: one with its bite and one with its claws.
Bite
Melee Weapon Attack +8 to hit, reach 5 ft., one target. 11 () Piercing damage. If the target is a creature, it must succeed on a DC 16 Strength saving throw or be knocked .
Claws
Melee Weapon Attack +8 to hit, reach 5 ft., one target. 15 () Piercing damage.