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Monster

Hadozee Shipmate

Medium Humanoid · Any Alignment

Boo's Astral Menagerie Page 29
Armor Class 12
Hit Points 9 (2d8)
Speed Walk 30 ft., Climb 30 ft.
CR 1/8
STR 11 +0
DEX 14 +2
CON 11 +0
INT 10 +0
WIS 14 +2
CHA 12 +1

Traits

Glide

If it isn't or wearing heavy armor, the hadozee can extend its skin membranes to move up to 5 feet horizontally for every 1 foot it descends in the air.

Actions

Dagger

Melee or Ranged Weapon Attack +4 to hit, reach 5 ft. or range 20/60 ft., one target. 4 () Piercing damage.

Reactions

Safe Descent

When it would take damage from a fall, the hadozee extends its skin membranes to reduce the fall's damage to 0, provided it isn't wearing heavy armor.
Confirmation

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