← Hamish Hewland All Monsters Hands of Havoc Fire Starter →
Monster

Hammerskull

Large Beast · Unaligned

Plane Shift: Ixalan Page 29
Armor Class 11
Hit Points 19 (3d10 + 3)
Speed Walk 40 ft.
CR 1/2
STR 17 +3
DEX 11 +0
CON 12 +1
INT 3 -4
WIS 12 +1
CHA 6 -2

Traits

Charge

If the hammerskull moves at least 20 feet straight toward a target and then hits it with a ram attack on the same turn, the target takes an extra 5 () Bludgeoning damage. If the target is a creature, it must succeed on a DC 13 Strength saving throw or be knocked .

Sure-Footed

The hammerskull has advantage on Strength and Dexterity saving throws made against effects that would knock it .

Actions

Ram

Melee Weapon Attack +5 to hit, reach 5 ft., one target. 8 () Bludgeoning damage.
Confirmation

Are you sure?