Armor Class
13
Harrow Hawk
Tiny Undead · Unaligned
Hit Points
25 (10d4)
Speed
Walk 10 ft., Fly 60 ft.
CR
1
Actions
Talons
Melee Weapon Attack +5 to hit, reach 5 ft., one target. 8 () Slashing damage plus 3 () Necrotic damage.
Plane Shift (2/Day)
The hawk casts on itself, requiring no spell components and using Wisdom as the spellcasting ability.
Bonus Actions
Shadow Dash
When the hawk is in dim light or darkness, it teleports up to 30 feet to an unoccupied space it can see that is also in dim light or darkness. The hawk then has advantage on the first melee attack it makes before the end of the turn.