Armor Class
17
Hazvongel
Huge Fiend · Chaotic Evil
Hit Points
237 (25d12 + 75)
Speed
Walk 20 ft., Fly 60 ft.
CR
14
Traits
Magic Resistance
The hazvongel has advantage on saving throws against spells and other magical effects.
Actions
Multiattack
The hazvongel makes three Talon attacks.
Talon
Melee Weapon Attack +10 to hit, reach 15 ft., one target. 18 () Piercing damage.
Blood Barrage Recharge 5
The hazvongel launches a spray of blood in a 90-foot cone. Each creature in that area must make a DC 18 Dexterity saving throw, taking 27 () Necrotic damage on a failed save or half as much damage on a successful one.