Armor Class
16
Hellenrae
Medium Humanoid · Lawful Evil
Hit Points
78 (12d8 + 24)
Speed
Walk 50 ft.
CR
5
Traits
Evasion
If Hellenrae is subjected to an effect that allows her to make a Dexterity saving throw to take only half damage, she instead takes no damage if she succeeds on the saving throw, and only half damage if she fails.
Stunning Strike Recharge 5
When Hellenrae hits a target with a melee weapon attack, the target must succeed on a DC 13 Constitution saving throw or be until the end of Hellenrae's next turn.
Unarmored Defense
While Hellenrae is wearing no armor and wielding no shield, her AC includes her Wisdom modifier.
Unarmored Movement
While Hellenrae is wearing no armor and wielding no shield, her speed increases by 20 feet (included in her speed).
Actions
Multiattack
Hellenrae makes three melee attacks.
Unarmed Strike
Melee Weapon Attack +7 to hit, reach 5 ft., one target. 9 () Bludgeoning damage.
Reactions
Parry and Counter
Hellenrae adds 3 to her AC against one melee or ranged weapon attack that would hit her. To do so, she must be able to sense the attacker with her blindsight. If the attack misses, Hellenrae can make one melee attack against the attacker if it is within her reach.