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Monster

Hellwasp

Large Fiend · Lawful Evil

Baldur's Gate: Descent into Avernus Page 236
Armor Class 19
Hit Points 52 (8d10 + 8)
Speed Walk 10 ft., Fly 60 ft. ((hover))
CR 5
STR 18 +4
DEX 15 +2
CON 12 +1
INT 10 +0
WIS 10 +0
CHA 7 -2

Traits

Magic Weapons

The hellwasp's weapon attacks are magical.

Actions

Multiattack

The hellwasp makes two attacks: one with its sting and one with its sword talons.

Sting

Melee Weapon Attack +7 to hit, reach 5 ft., one creature. 8 () Piercing damage plus 7 () Fire damage, and the target must succeed on a DC 12 Constitution saving throw or be for 1 minute. While in this way, the target is also . The target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.

Sword Talons

Melee Weapon Attack +7 to hit, reach 5 ft., one target. 11 () Piercing damage.
Confirmation

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