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Monster

Hew Hackinstone

Medium Humanoid · Chaotic Neutral

Tomb of Annihilation Page 33
Armor Class 13
Hit Points 67 (9d8 + 27)
Speed Walk 30 ft.
CR 2
STR 16 +3
DEX 12 +1
CON 17 +3
INT 9 -1
WIS 11 +0
CHA 9 -1

Traits

Dwarven Resilience

Hew has resistance to Poison damage and advantage on saving throws against being .

Reckless

At the start of his turn, Hew can gain advantage on all melee weapon attack rolls during that turn, but attack rolls against him have advantage until the start of his next turn.

Actions

Battleaxe

Melee Weapon Attack +5 to hit, reach 5 ft., one target. 7 () Slashing damage.
Confirmation

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