Armor Class
13
Hew Hackinstone
Medium Humanoid · Chaotic Neutral
Hit Points
67 (9d8 + 27)
Speed
Walk 30 ft.
CR
2
Traits
Dwarven Resilience
Hew has resistance to Poison damage and advantage on saving throws against being .
Reckless
At the start of his turn, Hew can gain advantage on all melee weapon attack rolls during that turn, but attack rolls against him have advantage until the start of his next turn.
Actions
Battleaxe
Melee Weapon Attack +5 to hit, reach 5 ft., one target. 7 () Slashing damage.