Armor Class
15
Holga Kilgore
Medium Humanoid · Chaotic Good
Hit Points
120 (16d8 + 48)
Speed
Walk 40 ft.
CR
5
Traits
Reckless
At the start of her turn, Holga can gain advantage on melee weapon attack rolls during that turn, but attack rolls against her have advantage until the start of her next turn.
Special Equipment
Holga carries a darksteel greataxe, a magic weapon that grants her resistance to Lightning damage while she carries it (included above).
Unarmored Defense
While Holga isn't wearing armor, her AC includes her Constitution modifier.
Actions
Multiattack
Holga makes three Darksteel Greataxe or Improvised Weapon attacks, in any combination.
Darksteel Greataxe
Melee Weapon Attack +7 to hit, reach 5 ft., one target. 10 () Slashing damage.
Improvised Weapon
Melee or Ranged Weapon Attack +7 to hit, reach 5 ft., or range 20/60 ft., one target. 7 () Bludgeoning damage.
Bonus Actions
Wrestle
Holga shoves a creature within 5 feet of herself. That creature must succeed on a DC 15 Strength saving throw or be moved 5 feet into an unoccupied space of Holga's choice.