Armor Class
15
Honna
Medium Monstrosity · Lawful Evil
Hit Points
127 (17d8 + 51)
Speed
Walk 30 ft.
CR
6
Traits
Petrifying Gaze
When a creature that can see Honna's eyes starts its turn within 30 feet of Honna, Honna can force it to make a DC 14 Constitution saving throw if Honna isn't and can see the creature. If the saving throw fails by 5 or more, the creature is instantly . Otherwise, a creature that fails the save begins to turn to stone and is . The creature must repeat the saving throw at the end of its next turn, becoming on a failure or ending the effect on a success. The petrification lasts until the creature is freed by the spell or other magic.
Unless , a creature can avert its eyes to avoid the saving throw at the start of its turn. If the creature does so, it can't see Honna until the start of its next turn, when it can avert its eyes again. If the creature looks at Honna in the meantime, it must immediately make the save.
If Honna sees itself reflected on a polished surface within 30 feet of it and in an area of bright light, Honna is, due to its curse, affected by its own gaze.
Unless , a creature can avert its eyes to avoid the saving throw at the start of its turn. If the creature does so, it can't see Honna until the start of its next turn, when it can avert its eyes again. If the creature looks at Honna in the meantime, it must immediately make the save.
If Honna sees itself reflected on a polished surface within 30 feet of it and in an area of bright light, Honna is, due to its curse, affected by its own gaze.
Actions
Multiattack
Honna makes either three melee attacks—one with its snake hair and two with its shortsword—or two ranged attacks with its longbow.
Snake Hair
Melee Weapon Attack +5 to hit, reach 5 ft., one creature. 4 () Piercing damage plus 14 () Poison damage.
Shortsword
Melee Weapon Attack +5 to hit, reach 5 ft., one target. 5 () Piercing damage.
Longbow
Ranged Weapon Attack +5 to hit, range 150/600 ft., one target. 6 () Piercing damage plus 7 () Poison damage.