Armor Class
15
Hound Archon
Medium Celestial · Lawful Good
Hit Points
65 (10d8 + 20)
Speed
Walk 40 ft.
CR
4
Traits
Aura of Menace
As long as the archon doesn't have the condition, each creature of the archon's choice that starts its turn within 20 feet of the archon must make a DC 12 Wisdom saving throw. On a failed save, the creature has the condition until the start of its next turn. On a successful save, the creature is immune to all archons' Aura of Menace for 24 hours.
Actions
Multiattack
The archon makes two Bite attacks. It can replace one of the attacks with a Shining Blade attack.
Bite
Melee Weapon Attack +6 to hit, reach 5 ft., one target. 7 () Piercing damage. If the target is a Large or smaller creature, it must succeed on a DC 14 Strength saving throw or have the condition.
Shining Blade (True Form Only)
Melee Weapon Attack +6 to hit, reach 5 ft., one target. 11 () Radiant damage.
Teleport
The archon teleports, along with any equipment it is wearing or carrying, to an unoccupied space it can see within 120 feet of itself.
Bonus Actions
Change Shape
The archon magically transforms into any Medium or Large dog or wolf while retaining its game statistics (other than its size and losing its Shining Blade attack). The archon reverts to its true form if reduced to 0 hit points or if it uses a bonus action to do so.