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Monster

Ice Spider

Large Beast · Unaligned

Storm King's Thunder Page 127
Armor Class 14
Hit Points 26 (4d10 + 4)
Speed Walk 30 ft., Climb 30 ft.
CR 1
STR 14 +2
DEX 16 +3
CON 12 +1
INT 2 -4
WIS 11 +0
CHA 4 -3

Traits

Spider Climb

The spider can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check.

Web Sense

While in contact with a web, the spider knows the exact location of any other creature in contact with the same web.

Web Walker

The spider ignores movement restrictions caused by webbing.

Actions

Bite

Melee Weapon Attack +5 to hit, reach 5 ft., one creature. 7 () Piercing damage, and the target must make a DC 11 Constitution saving throw, taking 9 () Poison damage on a failed save, or half as much damage on a successful one. If the Poison damage reduces the target to 0 hit points, the target is stable but for 1 hour, even after regaining hit points, and is while in this way.

Icy Web Recharge 5

Ranged Weapon Attack +5 to hit, range 30/60 ft., one creature. The target is by webbing, and takes 1 Cold damage at the start of each of its turns. As an action, the target can make a DC 12 Strength check, bursting the webbing on a success. The webbing can also be attacked and destroyed (AC 10; hp 5; vulnerability to Fire damage; immunity to poison, and Psychic damage).
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