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Monster

Ice Toad

Medium Monstrosity · Neutral

The Rise of Tiamat Page 90
Armor Class 12
Hit Points 32 (5d8 + 10)
Speed Walk 30 ft., Swim 30 ft.
CR 1
STR 13 +1
DEX 10 +0
CON 14 +2
INT 8 -1
WIS 10 +0
CHA 6 -2

Traits

Amphibious

The toad can breathe air or water.

Cold Aura

Any creature that starts its turn within 5 feet of the toad takes 3 () Cold damage.

Standing Leap

The toad's long jump is up to 20 feet and its high jump is up to 10 feet, with or without a running start.

Actions

Bite

Melee Weapon Attack +3 to hit, reach 5 ft., one target. 4 () Cold damage. If the target is a Medium or smaller creature it is (escape DC 11). Until this grapple ends, the toad can't bite another target.
Confirmation

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