← Indentured Spirit All Monsters Infant Basilisk →
Monster

Indrina Lamsensettle

Medium Humanoid · Lawful Neutral

Vecna: Eve of Ruin Page 18
Armor Class 11
Hit Points 9 (2d8)
Speed Walk 30 ft.
CR 1/8
STR 11 +0
DEX 12 +1
CON 11 +0
INT 12 +1
WIS 14 +2
CHA 16 +3

Reactions

Parry

Indrina adds 2 to its AC against one melee attack that would hit it. To do so, Indrina must see the attacker and be wielding a melee weapon.
Confirmation

Are you sure?