Armor Class
11
Indrina Lamsensettle
Medium Humanoid · Lawful Neutral
Hit Points
9 (2d8)
Speed
Walk 30 ft.
CR
1/8
Reactions
Parry
Indrina adds 2 to its AC against one melee attack that would hit it. To do so, Indrina must see the attacker and be wielding a melee weapon.