Armor Class
14
Iriad
Medium Humanoid · Chaotic Good
Hit Points
11 (2d8 + 2)
Speed
Walk 35 ft.
CR
—
Traits
Bonus Proficiencies
Iriad is proficient with simple weapons, light armor, , and .
Fey Ancestry
Iriad has advantage on saving throws made to avoid or end the condition on herself, and magic can't put her to sleep.
Actions
Poison Dagger
Melee or Ranged Weapon Attack +5 to hit, reach 5 ft. or range 20/60 ft., one target. 5 () Piercing damage plus 3 () Poison damage.
Bonus Actions
Helpful
Iriad takes the action.